res://addons/w4gd/game_server/agones_client.gd:Watcher
Inherits: Node
Used to receive realtime updates to the Agones configuration for this game server.
Description
Should be created via res://addons/w4gd/game_server/agones_client.gd.watch_game_server.
Methods
int |
get_status ( ) |
bool |
is_error ( ) |
bool |
is_ok ( ) |
bool |
is_running ( ) |
void |
poll ( ) |
void |
start ( ) |
void |
stop ( bool emit_signal ) |
Signals
error ( Variant code )
Emitted when an error has been encountered.
received_data ( Variant data )
Emitted when new data has been received.
stopped ( )
Emitted when the watcher has stopped.
Method Descriptions
int get_status ( )
Gets the current error status. This will be set to OK
when everything is working fine, and some other value in the case of an error.
bool is_error ( )
Returns true when there is an error; otherwise, false.
bool is_ok ( )
Returns true when everything is working fine; otherwise, false.
bool is_running ( )
Returns true when running; otherwise, false.
void poll ( )
Polls the connection to see if there's any more data available. This should be called automatically every frame.
void start ( )
Starts watching for updates.
void stop ( bool emit_signal )
Stops watching for updates.